Web Designing Flash Training Classes, 2D Animation Classes in Delhi

Flash Training Program in Delhi

Flash Training Fees : 3,000 INR

Course Duration : 1 Month

Flash Training Timings:
Weekend - 3hrs ( Sat-Sun )

A Quick Flash Demo
  • Introducing the Flash Interface
  • Adding Elements to the Stage
  • Duplicating Library Items
  • Introducing Keyframes, the Transform Tool and Tweening
  • Creating Animations
  • Adding Audio, Swapping Symbols and Testing a Movie
  • Using Graphic Symbols
  • Combining Animations into One Project
  • Creating and Arranging Buttons
  • Adding and Labeling Action Keyframes
  • Adding Behaviors to Buttons
  • Using the Publish Preview Command
Advanced Animation Techniques
  • Fading In a Background
  • Animating a Banner with Filters and Text
  • Animating a Title with a Blur Effect
  • Animating Navigation Buttons into View
  • Fading In a Block of Text
  • Tweaking the Timing of Animations
  • Setting Up a Motion Guide Path
  • Orienting an Object to a Motion Guide Path
  • Controlling Speed, Snapping and Registration Point
  • Reconfiguring Your Workspace
  • Adding and Swapping Facial Expression Symbols.
  • Modifying Elements to React with One Another
  • Creating a Stretch and Squash Effect
  • Tweening and Shifting Keyframes to Exaggerate Motion
Drawing with Vectors
  • Comparing Vectors and Bitmaps
  • Working with the Pen Tool
  • Drawing a Heart Shape with the Pen Tool
  • Where to Put Points and How Far to Drag Handles
  • Practicing Your Vector Drawing Skills
Flash Natural Drawing Tools
  • Setting Up the Drawing Preferences
  • Exploring the Pencil Tool Options
  • Using the Line and Paint Bucket Tools
  • Distinguishing Between Strokes and Fills
  • Modifying Vectors Using the Selection Tool
  • Snapping and Modifying Curves with the Selection Tool
  • Altering Drawings with the Selection Options
  • Using the Brush and Paint Bucket Tools to Fill
  • Painting Using the Various Brush Modes.
  • Working with a Stylus and a Tablet
  • Drawing with the Rectangle Tool
  • Drawing with the Oval Tool
  • Drawing with the PolyStar Tool
  • Working with the Eye Dropper Tool
  • Working with the Ink Bottle Tool
  • Working with the Eraser Tool
Advanced Vector Drawing
  • Intersecting Shapes within a Single Layer
  • Using the Selection Tool
  • Creating Complex Shapes with Intersecting Lines
  • Combining Tools to Create Detailed Curves
  • Vector Drawing Techniques
  • Grouping Vector Shapes
  • Creating and Arranging Groups
  • Object-Based Drawing
Setting Colors in Flash
  • Introducing Advanced Color Selection
  • Working with the Color Mixer
  • Creating Transparency and Sampling Colors
  • Using the Color Swatches Palette
  • Applying and Stylizing Strokes
  • Adjusting Cap, Join and Other Stroke Properties
  • Applying and Transforming Gradients
  • Saving and Locking Gradients
  • Choosing a Gradient Overflow
  • Adding Transparency to a Gradient
Bitmaps in Flash
  • Importing Files to the Stage and Library
  • File Compression Settings, Size Report and Use Count
  • Compressing Individual Files
  • Importing an Image with a Transparent Background
  • Using Trace Bitmap to Change a Background to Vectors
  • Changing a Foreground Item to Vectors
  • Using the Optimize Curves Command
  • Grouping an Image and Using the Transform Tools
  • Performing Transformations Numerically
  • Working with the Free Transform Options
  • Working with Bitmap Fills inside a Vector Shape
  • Using the Break Apart Command and the Magic Wand Tool
Using Text in Flash
  • Auto-Sizing, Auto-Wrapping and Selecting Text
  • Changing a Font, Picking a Color and Checking Spelling
  • Using Rulers, Guides, Grids and Snapping
  • Aligning, Distributing and Spacing Text
  • Working with Device Fonts
  • Editing Files with Missing Fonts
  • Anti-Aliasing Text for Better Quality and Readability
  • Paragraph and Character Formatting
  • Using Text as a Design Element. Text on a Path, Guide Layers and the Transform Panel
  • Introducing Symbols
  • Creating and Reusing a Symbol
  • Editing a Symbol in Place
  • Editing a Symbol in the Library
  • Modifying an Instance of a Symbol
  • Nesting Elements inside a Symbol
  • Adjusting the Color and Opacity of a Symbol
  • Deconstructing and Reordering Symbol Parts
  • Taking Advantage of Logically Ordered Layers
  • Organizing the Library
  • Looking at Symbols as a Movie inside of a Movie
Symbol Effects: Filters and Blends
  • Applying Fader Gradients
  • Adding Text and Graphics to a Background
  • Converting Text to Symbols
  • Using Drop Shadows with Text
  • Using Drop Shadows with Symbols
  • Applying the Blur Filter to Text and Symbols
  • Customizing Glow and Bevel
  • Disabling Filters and Using the Gradient Bevel Filter
  • Stacking Order and Other Filters and Settings
  • Saving and Using Filter Presets
  • Understanding Blend Modes
  • Using the Normal, Darken and Multiply Blend Modes
  • Using the Lighten and Screen Blend Modes
  • Using the Overlay and Hard Light Blend Modes
  • Using the Add, Subtract, Difference and Invert Blends
  • Building a Mask without Blend Modes
  • Building a Mask Using Alpha, Blend and Layer Modes
Flash Screens
  • Setting Up a Slide Presentation
  • Adding Content and Creating New Slides
  • Adding Filters and Text to Slides
  • Adding and Resizing Navigation Buttons from the Library
  • Exploring and Editing Button Layers
  • Publishing Movie

Motion Tweening
  • Differences in Structure of Shape and Motion Tweens
  • Converting an Object to Symbol and Motion Tweening
  • Scaling and Rotating Motion Tweening
  • Adding a Background Color and Making a Cloud Layer
  • The Problems with Motion Tweening a Shape
  • Problems with Using the Create Motion Tween Option
  • Setting Up the Traveling Cloud Animation
  • Simulating the Camera Flying Down to the Ground
  • Animating the Airship Landing
  • Creating an Elastic Landing Effect
  • Replacing Grouped Ship with Ship and Canopy
  • Animating the Alien Hopping out of the Ship
  • Motion Tweening Individual Text Characters
  • Adding Randomness to Text Animations
Meet Flash: Fundamentals
  • Navigating the Stage Area
  • Accessing and Organizing Panels
  • Saving, Exporting and Testing
  • Selecting a Flash Player Version for a New Project
  • Introducing Layers
  • Creating New Layers and Moving Items Between Layers
  • Customizing Keyboard Shortcuts and Locking Layers
  • Using Outline Mode, Layer Folders and Properties
Simulating Speed in your Animations
  • Understanding Speed in Flash
  • Introducing Ease
  • Easing In and Out of Motion Tweens
  • Improving Animations with Subtle Ease
  • Using the Custom Ease In / Ease Out Dialog Box
  • Easing within a Motion Guide Layer
  • Customizing Ease for Position
  • Customizing Ease for Rotation and Color
  • Using a Gradient to Simulate Speed
  • Applying a Motion Blur to Simulate Speed
Nesting Symbols for Complex Animation
  • Introducing Timeline Effects
  • Reviewing and Preparing for Animation
  • Working with Groups and Symbols
  • Symbols, Nesting and Motion Tweening
  • Creating Nested Animations
  • Building Multi-Layered Animations
  • Creating Motion along a Path
  • Packaging Symbols
  • Understanding Graphic and Movie Clip Symbols
  • Creating Character Animations
  • Managing Character Animations with Nesting and Symbols
Animated Masks and Filters
  • Using Open External Library to Copy Assets
  • Animating a Mask Using a Shape Tween
  • Creating a Magnifying Glass Effect
  • Animating a Signature Using Stage Reveal
  • Working with Complex, Layered Vector Artwork
  • Reproducing an Adobe® Illustrator® Gradient
  • Animating a Gradient to Create a Shimmer Effect
  • Combining Filters, Blends and Motion Tweening
  • Creating a Kaleidoscope Effect
  • Creating a Realistic Drop Shadow
  • Using Blend Options to Create a Soft Mask
Sound and Video
  • Importing and Adding Sound to the Timeline
  • Working with Audio File Sizes
  • Adding Effects to Sound and Customizing Settings
  • Syncing Up the Sound with the Action
  • Working with Speech Compression
  • Streaming Audio
  • Working with Frame Labels
  • Adjusting the Animation to the Voice Over Track
  • Setting Up Audio for Lip Sync
  • Adding a Looping Mouth Movie
  • Fine-Tuning Specific Mouth Movements
  • Changing Facial Expressions to Match Words
  • Importing Video
  • Editing Video Prior to Bringing it into the Timeline
  • Selecting Video Compression Settings
  • Adding Effects and Motion Tweens to Video
  • Using Progressive Download and Selecting the Skin
  • Using the Flash 8 Video Encoder
Flash Buttons
  • Making a Simple Button
  • Using a Hit State
  • Making Animated Buttons
  • Adding Sounds to Buttons
  • Applying a Drop Shadow
  • Making Buttons Using Bitmaps
  • Using Blend Effects to Spice Up Your Buttons
  • Adding a Message with the Status Bar Feature
  • Using Buttons from the Common Libraries
  • Using Rollovers to Display Images and Text
Scripting Basics
  • Setting Up to Use Action Script
  • Introducing the Actions Window and Script Assist
  • Creating Buttons to Activate Action Script
  • Labeling Buttons in the Properties Window
  • Assigning Play and Stop Actions to Buttons
  • Organizing and Arranging Buttons
  • Using the Behaviors Window to Stop All Sounds
  • Using the Goto and Play Behavior
  • Modifying a Behavior and Adding an Action Layer. Duplicating and Modifying Sequences in the Timeline
  • Using Advanced Goto Behavior Options
  • Linking a Button to a Web
Basic Navigation Systems
  • Dividing Movies into Scenes
  • Arranging and Adding Scenes in the Scene Panel
  • Creating a New Scene from a Copy
  • Adding Stop Action Scripts to Flash Scenes
  • Setting Up a Basic Navigation System
  • Using a Generic Action Script for More Flexible Navigation
  • Creating a Non-Linear Navigation System
  • Navigating with Keyframe Labels
  • Navigating with Separate Flash Files
  • Loading an External Movie inside of a Symbol
  • Loading External Images inside of a Symbol
Introduction to the Timeline
  • Introducing Frame-Based Animation
  • The Timeline Window
  • Understanding Keyframes
  • Animating Your Elements Using Keyframes
  • Practicing Your Animation Techniques
  • Using Onion Skin View
  • Replacement Animation
Shape Tweening
  • Doing a Simple Shape Tween
  • Getting Your Tween to Behave Properly
  • Distributive and Angular Blending
  • Working with Shape Hints
  • Modifying a Graphic for a Better Tween
  • Choosing Shape Hint Location for a Complex Graphic
  • Segmenting a Graphic for Smoother Tweening
  • Using Shape Hints for Sophisticated Tweening
  • Setting Up a Tween with Text
  • Adjusting a Text Tween and Making it Loop
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